// This file was auto-generated by SourceMod (v1.12.0.7223) // ConVars for plugin "squadcontrol.smx" // Allow non-admins to use the all-server voice channel. // - // Default: "0" sc_allvoice "0" // Seconds an autogive relationship remains paused for each disconnected participant. Set to 0 to cancel immediately. // - // Default: "180.0" // Minimum: "0.000000" // Maximum: "604800.000000" sc_autogive_reconnect_grace "180.0" // Automatic wage-transfer summary interval in seconds. Set to 0 to disable summaries; positive values below 60 use 60. // - // Default: "300.0" // Minimum: "0.000000" // Maximum: "604800.000000" sc_autogive_report_interval "300.0" // Minimum hours between autogive tips shown after successful manual wage transfers. Set to 0 to disable. // - // Default: "168.0" // Minimum: "0.000000" // Maximum: "8760.000000" sc_autogive_tip_interval "168.0" // Seconds a disconnected player has to rejoin and spawn on the original team before their saved wages may go to that team's commander or active players. // - // Default: "180.0" // Minimum: "0.000000" // Maximum: "604800.000000" sc_disconnect_wages_grace "180.0" // Save wages for the original team when a player disconnects or leaves a playable team, then return or reassign them within that team. // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sc_disconnect_wages_to_commander "1" // Periodically refresh commander-vote counts for connected players. // - // Default: "1" sc_fixcommvotes "1" // Optional game-mode text appended to the Steam server game description. // - // Default: "" sc_gamedesc_gamemode "" // Optional scenario text appended to the Steam server game description. // - // Default: "" sc_gamedesc_scenario "" // Optional fixed stage text for the Steam server game description. Leave empty to show live round status. // - // Default: "" sc_gamedesc_stage "" // Show rotating role and class hints during the pregame wait phase on classic maps. // - // Default: "1" sc_hudhints "1" // SquadControl Plus logging: 0 = errors only, 1 = production audit, 2 = verbose diagnostics. // - // Default: "1" // Minimum: "0.000000" // Maximum: "2.000000" sc_log_level "1" // Reset a player's selected class when they change equipment before the game starts. // - // Default: "1" sc_reequip_fix "1" // Play sounds for commander requests. // - // Default: "1" sc_requestsounds "1" // Disable features that write Empires entity data, including wages and minimap flashes. // - // Default: "0" sc_safemode "0" // Allow non-admin spectators to use /speclisten. // - // Default: "1" sc_speclisten "1" // Seconds a player moving to Spectators or Unassigned has to return and spawn on the original team before their saved wages may be reassigned. // - // Default: "0.0" // Minimum: "0.000000" // Maximum: "604800.000000" sc_spectator_wages_grace "0.0" // Seconds a player switching directly between NF and BE has to return and spawn on the original team before their saved wages may be reassigned. Set to 0 for immediate eligibility. // - // Default: "0.0" // Minimum: "0.000000" // Maximum: "604800.000000" sc_team_switch_wages_grace "0.0" // Seconds between aggregated autogive audit entries. Set to 0 to disable them; positive values below 10 use 10. // - // Default: "60.0" // Minimum: "0.000000" // Maximum: "3600.000000" sc_wage_audit_interval "60.0"